C++, WinRT and Partial Classes

Partial classes are finally available to C++. Sort of. It’s not part of the new C++11 standard, it’s part of the C++/CX language developed by Microsoft for targeting WinRT on Windows 8.

Partial classes mean that you can define a class spanned across several files. Why is this great? Because it allows developers and automatic code generator tools (such as designers) to edit parts of the same class without interfering one with another. WinRT allows C++ developers to write UI in XAML. This could not have been possible without the support for partial classes.

Partial classes:

  • are available only for ref classes; native classes are not supported
  • are introduced with the partial keyword in all definitions but one

Here is an example:

What happens when you add a new page to a C++ Metro style application? The wizard generates three files: a XAML file and a header and cpp file as the code behind. Let’s say the page is called MainPage. In this case the three files are MainPage.xaml (code below is a dummy example), MainPage.xaml.h and MainPage.xaml.cpp.

You can notice that the objects firstPanel and firstButton are not defined in the header for MainPage and second, MainPage.xaml.h includes MainPage.g.h. So what is this? This is a designer generated file, which together with MainPage.g.cpp completes the definition of the MainPage ref class. These files are not generated until you start a build. After you do that you can find them in the output folder (Debug or Release for instance). This is how they look:

The following image illustrates the grouping of these files:

MainPage.xaml is a XAML files, which can be edited both by the designer or manually by the developer (basically with the designer is still the developer that models the UI). The other files are C++/CX files. MainPage.xaml.h and MainPage.xaml.cpp are the files the developer writes, while MainPage.g.h and MainPage.g.cpp are edited by the designer. Do not modify the code in these files, because you could either mess up the designer, or all your changes would get lost when the file is regenerated.

3 Replies to “C++, WinRT and Partial Classes”

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.